Much later in your Mount & Blade II: Bannerlord campaign, you could rule your own kingdom and gain the effects of the aforementioned Steward skill perks as well as additional boosts from policies. It makes your people happy, which makes them feel more secure, which makes them more loyal. Happy people produce more and better recruits when you need them. Happy people increase your construction, so your projects finish faster. Happy people make for a more prosperous town, which means more money in your pocket. 5 Valandian Voulgier. The Voulgier is one of Valandia's strongest units. Having a very strong polearm and two-handed stat makes this unit perfect for either taking care of cavalry or numerous A decent mid-game policy option in Mount & Blade II: Bannerlord is “Senate” which gives tier 3 clans one point of influence per day. If you managed to increase your clan rank via renown, then Go to the Kingdom tab, there's a Policies section. Also, if it's really that bad, just let them rebel, then retake the city, the loyalty should be reset to 100 after, but I'm not sure. Also, it might be better to have no governor than a governor with different culture. The Kingdom that governs best is the Kingdom that governs least. Interestingly the "best laws" are almost wholly dependent on which of the three castes you are. There are very few (if any) policies in the game that benefit everyone equally. This mod allows you to annex kingdoms if: - They are way weaker than your kingdom (by default less than 25% of your total strength). - They control very few or no fiefs. - You are controling big part of fiefs related to their culture (40% by default). - To annex a kingdom you need to be a ruler and talk with this kingdom ruler. Diplomacy mod for warband adds more depth to the politics and there are settings to tweak in order to stop that retarded behavior of War->peace -> war with someone else etc. ( Can set a number of days before another war is declared) and much more. Cristobalxds. • 2 yr. ago. A force of 30 horsearchers can make triple or quadruple thier base merc payments per day by simply mass-killing looter parties. Don't become a vassal until you've found a way to generate more income than the merc payments bring in. There's no point in being a broke castle owner instead of a rich merc. Caravans. The Noble Retinues kingdom policy in Bannerlord will offer you these modifiers: Tier +5 Clans -1 Influence per day. Clan Leaders +40 party size limit. This is an interesting policy, as it requires many of the powerful clans to give their precious Influence on a daily basis in exchange for party size. CVH3vzb.